/*
	File: E:/3D/games/mgt/svn_panzer_2010/data/scripts/item_wake.nut
	Author: The Team
*/

/*!
	@short	WakePhysicItem
	@author	The Team
*/
class	WakePhysicItem
{
	/*!
		@short	OnUpdate
		Called during the scene update, each frame.
	*/
	function	OnUpdate(item)
	{
		if (ItemIsSleeping(item))
			ItemWake(item)
	}

	/*!
		@short	OnSetup
		Called when the item is about to be setup.
	*/
	function	OnSetup(item)
	{
		print("WakePhysicItem::OnSetup()")
	}
}
